Bentley LumenRT for NVIDIA Omniverse Help

Color Correction

SettingDescription
Color Correction Enable Color Correction
Mode Choose between ACES (Pre-Tonemap) or Standard (Post-Tonemap) Mode
Output Color Space Defines the color space used as output of Color Corrections
  1. RGB Linear: scene linear space
  2. AcesCG: ACES CG color space
Saturation Higher values increase color saturation while lowering desaturates
Contrast Higher values increase the contrast of darks/lights and colors
Gamma Gamma value in inverse gamma curve applied before output
Gain Gain / brightness: a factor applied to the color values
Offset Color offset: an offset applied to the color values